career
Experience
Roles, responsibilities, outcomes.
Obelisk Interactive
Game Designer. Game mechanics development, prototyping, gameplay balancing.
1y 3mo
Glera Games
Technical Game Designer. Technical specifications, engine work, system integration.
4mo
Tea Agency Games
Producer, Game Designer. Project management, concept development, team coordination.
1y 9mo
Softintermob LLC
Game Designer. Game systems and mechanics development for mobile projects.
6mo
Skills
Gameplay, tools, production, collaboration.
Game Design
Mechanics, balancing, prototyping
Technical Design
Specifications, system integration
Production
Project management, planning
Communication
Team collaboration, documentation
Tools
Engines, DCC, pipelines, build tools.
Game Engines
Unity, Unreal Engine, Godot
Prototyping
Figma, Miro, paper prototypes
Project Management
Jira, Trello, Notion
Version Control
Git, Perforce